As title says, the last two weeks were spent being in bed sick with the flu. Fun stuff. Especially when you have a load of material to catch up with from school... So progress on AJiMP (thats actually a pretty neat abbreviation, hmm) has been kind of slow.
I did however start working on the first village outside of the main starting area. There are currently 3 buildings, those that played WoW will recognise them as the small simple house, a "guild house" (version 1) and a "guild house" (version 2) currently two of them are finished, with the last one causing some trouble due to the fact that it contains a basement. (The room is stuck below the terrain) should be a really easy fix though, just didn't have time today!
I also know HOW to get animations to work, except that I can't at the moment because all 3DS Max does at the moment is crash whenever I try to import a model. I guess this means I have to reinstall it, which kind of sucks because I remember that installing the program was a pain.. >_>
But as soon as I do get it working, I will also finally be able to make that YouTube tutorial people have been asking about, which is how to import an animated character from WoW Model Viewer (which also stopped working for me, joy) into Unity. So as soon as those 2 programs work again, that's a thing that will be happening..
Aside from that I'm keeping a list of things that need to be changed, mainly controls, although everything about the controls at the moment is simply a placeholder. So everything will be different. (sensitivity, movement, mouse control, walking up stairs, etc, etc) IF I get animations to work properly the game will probably be played in the third person perspective.. maybe.
The build to which the link is below is still quite old, it was the first "working" build, and I hope to have a new, improved one out fairly soon!
The story is also coming along quite nicely ;)
That's pretty much all there is to say at the moment... See you guys around!
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